Unity 2D Shader Graph - Dissolve Effect - Project
🕑 Added 2020-01-28 16:28:55 +0000 UTC2D Shader Graph is so cool. Here's the whole project with all the 2D Dissolve Shaders I created for the tutorial and the rigged Soldier of our upcoming game!
If you have any question please let me know!
Enjoy!
NOTE: Everything in my patreon is free to use in any project, with the EXCEPTION of this character. Thank you.
Comments
kalmiya
Found it, in case anyone else runs into this, when you set the DissolveColor make sure alpha is 255 (not 0).
I'm not sure what's causing this. Kinda weird. But you can try to use a Clamp node after Remapping the DissolveAmount vector1. And see what happens. Didn't test, it's just the first thing that came to mind.
kalmiya
Nice tutorial, following it and adding to my project and it mostly works fine, but when you demonstrate the outline' at 6:36, when I use 0.9999 for dissolvewidth everything is fine, but the moment it hits 1.0 the entire object turns black... any ideas off the top of you head what could be causing this?