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Gabriel Aguiar Prod. from patreon
Gabriel Aguiar Prod. patreon

Unity Shader Graph - Shield VFX Project

🕑 Added 2019-10-03 18:34:07 +0000 UTC
Unity Shader Graph - Shield VFX Project

Comments

is it work on 2020.3 HDRP??

Hi, Thanks for this is a nice tutorial. I tried to implement this in my project and I have a couple of questions:(unity 2020.3.3f1, Universal RedlinePipeline) 1- For some reason, my sphere mask doesn't work and it is just empty sphere without any visualization.(Orange effect which happens by setting the radius) 2- how can I make a shield as an instance that runs all the time and also set the position it to a specific position?( such as around an object). Now it starts randomly create an instance after a time and put it in a random position.


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