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Reworking Poison in D&D (Update 2.0)

🕑 Added 2025-09-13 21:32:41 +0000 UTC
Reworking Poison in D&D (Update 2.0)
Reworking Poison in D&D (Update 2.0)
Reworking Poison in D&D (Update 2.0)

Comments

Monkey DM

Thanks for the feedback! I think you missed a couple of things: 1. The poisoner feat makes you use its DC for all poisons, or theirs, whichever is higher. 2. Many of the poisons have been updated to ignore immunity to poison and poisoned.

Dust

I'm gonna be honest. I still don't think I would use poison even with this. As you said poison is the most common damage and condition to have immunity to and that hasn't changed. Now you can just ignore resistance and craft your own poisons for very expensive amounts of GP. And then the saves for those poison are more often than not still pretty low and the damage isn't always the heighest. I mught have missed something important as I had to skim this due to the time so please correct me if im wrong or if you disagree. Would love for poison to be more viable.


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