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Selaco's Big Demo Update now available to backers! (Changelog inside)

🕑 Added 2022-12-02 20:03:41 +0000 UTC

Comments

The quality of the work is already at the point where I've played a 10-15 minute demo for 10 hours. The new additions to areas I was familiar with were surprising, but welcome, and it felt like they were always "there". If Level 1 is any indication of what kind of game Selaco will eventually be, I've got no worries whatsoever. Gunplay, move speed, soldier dialogue and AI are all on point, and it's what keeps me coming back to this demo for more, just trying to see how the grunts react to my actions.

Alright! Came back here after speeding through the demo again. First of all, love all of the new changes. Feels a whole lot less like a demo and more like a full game to me. The level design changes kept everything that worked, made it better, and then reworked everything that didn't quite feel right to me. I think the movement speed helps things out a lot although I do find myself wanting to be able to sprint. I know, not a true retro shooter fan advocating for sprint, but hey, a guy has got to fantasize about being able to run again. Adulthood hit hard :,D Regardless, awesome job guys.


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