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Arc Philosophy & Knowledge: Part 17 - Homicidalism Part 2 (Knowledges)

🕑 Added 2024-06-14 09:00:11 +0000 UTC

Comments

Clayton Grey

I appreciate what it does, but as soon as I earned it, I just sidelined the survivor. I had heard how busted it can get, which as you said, seems like a fun thing to do once, but I don't like that it railroads you into such an obvious and boring play pattern. I appreciate what it does, but wish it had a more sophisticated interaction with other philosophies, as you have suggested.

Nyarky

first idea that comes to mind to balance Dark impulse: Have it use the body count no matter what, and trigger a roll with this rule every time it is used. That way, you can safely get one or two murders, but it quickly gets too risky and you have to stop.


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