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Arc Philosophy & Knowledge: Part 2 Starting Knowledges

🕑 Added 2023-12-08 10:00:08 +0000 UTC

Comments

Ben Geisman

Sounds good thanks! I may just only count the cc for the first quarry of each node. And play with more monsters.

Fen

I realise this isn't the biggest help, but the answer is: It's really your choice, it depends on what you find engaging. The recommended Pillars system is 1 of each node, but historically I've played People of the Lantern with three node 1/2 quarry monsters and two node 3 quarry monsters plus 1 of each node Nemesis monster needed. I personally think White Lion & Gorm is fine, though it does impact on your Collective Cognition as you noted - I haven't checked the maths because I've not tried it under the new Pillars system yet. As for why, I like variety and synergy between expansions, but I don't want too many nemesis monsters because most of them are special showdowns (that may change in the future). It is your game, feel free to experiment - as mentioned I'm currently playing with the Pillars System rules as written, but I know in the future I'll add a few more monsters in for spice and to see if it feels right/fun.

Ben Geisman

Do you know if we’re supposed to be playing people of the lantern with only 1 of each node monster? Or is it fine to have white lion and gorm. And would having multiple node 1 or node 3 quarries mess up the collective cognition balance for arc survivors (making it gain too fast)


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