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Aeon Trespass: Odyssey: The Hekaton Initial Deep Dive

🕑 Added 2023-03-10 11:00:04 +0000 UTC

Comments

Fen

Yes. Two points that got blended together unintentionally!

Ophir Gonen

Thank you for this article. I am still amazed at your analytical mind and ability to dissect and present games to us. you wrote at TIER II – WELTERWEIGHT that the more dice you roll the better cause those crits are great. I am confused by that statment. In KDM, every 10 is a crit. Here, only the white die can crit (except in very specific equipment). Did you mean "the more attacks you perform"?

Lushipur

We finished cicle 1 after 20 session over 7 weeks for a grand total of 50/60 game hours. Last session we run through the map to reach the final destination asap, avoiding uneccessary time sink. That’s because we were really tired of it. Must be said that the ending was really cool and raised the final score of the game (storywise) from a 7 to an 8. We got a really satisfying and unexpected ending. Loved all the last few paragraphs (especially how they created a cinematic experience 😂). However we the battle were really boring up until level 4 and even there they were absolutely flat. I have to say that the White Lion with his 3 forms is way better than 9 level of hekaton that doesnt really change his behavior except pushing you harder. There are some great idea there but the game was just a rush to hit faster and harder to end the fight asap. I know that cycle 1 is just a big tutorial and probably cycle 2 will be better (or at least i hope it) but KD:M still is top combat wise (with all the limitation of a nearly 10 year old game). Sorry but english is not my first language and i find it hard to express the most complicated arguments and i have to use simple words and phrases.


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