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Gear Tableau Building & Slot Efficiency

🕑 Added 2023-02-03 10:00:04 +0000 UTC

Comments

Ryan Nighswander

Thank you again for these deep dives! I'm adapting a lot of ideas from kdm into a game I'm making. I love the gear grid, but I'm curious what you think of my modification. I want to keep the same ideas of placement unlocking new aspects, but I want to use a system more like Tetris rather than the edge colors. Lines wouldn't clear, so I could have like (3+ lines gives Charge). Do you have any thoughts on this system? Thanks for your time!


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