Camp Mograph part D (VIDEO TUTORIAL)
🕑 Added 2024-10-01 18:12:01 +0000 UTCHey everyone,
I hope autumn is treating you well so far!
In this part I am gonna talk about rbds and mograph and we gonna discover together the beautiful and buggy world of the new 2025 c4d version :)
I recorded this tutorial on 2025.0.0 but for a few days now there is 2025.0.1 out which has some bug fixes (unfortunately not the field driver ones that I show case as problems in this video).
I would not recommend using this version for production just yet, although it has a lot of bug fixes from the latest 2024. Honestly 2025 has almost nothing new, which is kinda disappointing but on the other hand I would gladly take bug fixes over new features at this point.
C4d has been a pain in the butt since 2024 version onward and while I do my best to bully and beg c4d stuff, still the issues are too many in my opinion.
And here I wanna apologise as I get many questions about setups not working etc. Sim stuff break completely from patch to patch and when you follow my tuts, please be aware that unless using the same version as mine, results might be different.
Rambled too long, let me know if you have any questions!
Cheers,
T.
Comments
Thanos Kagkalos
hehe, unfortunately 90% debugging 10% creating is the rule!
Kirill Khomenko
Every time I think this project or task is going to be easy, I run into a situation like you in this video. When it's just problem after problem that needs to be fixed . hahaha Anyway it cool that you show all these problems and how you're solving. Like this swap cloner to matrix and back. lol
Pascal Greuter
Thank you very much!
Thanos Kagkalos
Thanks! I think 2024.3.2 was a version that was ok-ish. And last 2023 octane version is fine. Steer away for the moment from both c4d 2025 and octane 2024 till some things are ironed out.
Mikhail
Sure thing.
Thanos Kagkalos
yes it has some great usecases, but they need to fix it so we can take advantage of it
Pascal Greuter
I am a new Patreon subscriber and I really love the content here. Thanks for sharing all your knowledge. I'm still on C4D R21 but I have a new project coming up and I think about upgrading. What's the best combo of C4D and Octane that worked well for you?
Mikhail
BTW. Fields driver looks interesting at least.
Mikhail
Same there bro.
Thanos Kagkalos
thanks buddy! yea i know i just dont like this method, i expect them to add proper emission and collision!
Mikhail
Nicely done bro. If you wanna emit from the texture you can use life attribute in attributes tab and drag there you vertex map. It has to work similar as a texture emission. The same way to use vertex map as an attribute for color.