Weekly Update!
🕑 Added 2018-04-10 18:21:58 +0000 UTC Hey everybody!This weekend I decided to stretch my legs a bit in the game making arena, and decided to teach myself Unity. Things are going well, as you can see in the above picture. I started working on a game idea I've had for a while. Once I have a working Demo, I'll release to everybody for free.
Quick FAQ:
- Q. Are you stopping production on Superpowered?
- A. No. Superpowered is still my main priority.
- Q. Will this effect the development timeline of Superpowered?
- A. Maybe a little, only because, during my time off, if I was bored, I'd work on Superpowered (hence a level of burnout). Now if I'm bored, I'll probably work on the new game. (Reducing burnout :D )
- Q. What's the game about?
- A. Post Nuclear Apocalypse, Settlement Building/Management
- Q. How's it going?
- A. Pretty Good. A little jittery...too much coffee me thinks.
- Q. Will you be porting Superpowered over to Unity?
- A. God no....That'd take forever :o
- Q. What do you mean by Free?
- A. Unless things change (shifty eyes at Patreon) this is a hobby project, and I'm happy to share said hobby with everyone, including non-patrons.
- Q. Is the game Adult themed liked Superpowered?
- A. Damn Skippy.
Now where were we?
Progress on 0.24.00:
- Minor plotline #2 - 100% rendered
- Minor plotline #3 - 100% Rendered
- Medium plotline #2 - 40% Rendered
- Monster Cock Combat option - 100% Rendered
- #Possible additions (depends on time)
- New School Enemy
- New Neighborhood watch poly options
As you can see , things are moving smoothly. Still haven't decided on if a new enemy will be made yet. Tamara's Branch in medium plot #2 is gonna be a doozy, so we'll see.
As usual, https://picarto.tv/NightCityProductions
Comments
Maik Decker
that redhead looks like Victoria 7 (or 8?) to me (though I might be wrong) and yes, those standard DAZ3d models are heavily used for all kind of games/graphic novels.
Cog
Your renders are always amazing in terms of posing and lighting. I'm not a huge fan of some of the models in the above renders - 'Dixon's' hair looks like a toupee, and I'm certain I've seen that red-haired girl in multiple other games - but you seem to manage to eke the most mileage out of what you've got, which I always appreciate. Good luck with this new project!
Richard Perkins
ditto