Houdini fountain
🕑 Added 2020-05-05 17:10:35 +0000 UTCUpdate 02/06/2021:
Our friend 小果果 notified me that v08 is a bit confusing, it contains some experimental nodes that doesn't give anything to the final result, so I cleaned all the mess in v09 and added some notes here and there.
Original post:
I tried creating this effect a couple of years ago but "Pop fluid" wasn't added to Houdini yet also the fluid sourcing back then was different, so I recreated it making sure it's up to date.
Tool's features:
- Two elements (Main water stream / detailed mist using advection).
- Meshed using "Particlefluidsurface".
- Scale by age with randomness.
- Has some nice quality that allows some close up shots.
- Render/shaders used Redshift.
Comments
Sadly not, but I'm here if you needed any help. We can make a skype/google meet conference.
Is there any video available for me to watch, so that I can learn more conveniently
As I recall in 16.5 there was a fluid source node to generate the points, and initial vel with some turbulence then it will be fed to a popnet. And for the water droplet feel there was no pop fluid so I used pop attract to fake it so near by particles will come together.
Hi :) how would you sort the scene out in version 16.5?