Boots Cove
🕑 Added 2021-01-22 07:30:03 +0000 UTCFirst 'regular' map of the year. Thank you for your patience while I traveled and recovered from traveling... This map was started in New South Wales and finished in Tasmania :-)
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In a quiet out of the way corner in a small cove along a remote rocky coastline is the last hold-out secret retreat of the chief of the local pirate slave trade. In the caverns below are cells where the 'special' slaves are kept, the ones that need a bit of extra special 'treatment' to make them behave....
Or some other plot that takes your fancy :-)
I went and had a lot of fun with variations. To save on file space, the maps are all separated into 2 halves that can be mixed and matched a bit to create more variations.
- There are day, night & rain variations (there are even rain-drop splashes on the water),
- The water level in the cove comes in Low tide, High tide, Flood and none (in case you want the map based inland up in the hills instead of on the shore of a lake or ocean).
- The main building has 2 levels plus the roof, the other building has 1 levels plus the roof.
- The cavern is only one level, but shows a shadow of the above ground in the 'dirt', with building/no building versions.

Examples of some of the variation possibilities:

Downloads for Patrons:

Adventurer's map download links :
Adventurers get the above ground day maps (A & B maps): Buildings levels 1, 2, & 3; With Low tide and High tide water level variations (all gridded/gridless, vtt/print)

Navigators & Explorers map download links :
Navigators & Explorers get access to the same maps as the Adventures
- Plus the underground cellar / cavern level maps
- Plus no-buildings variations
- Plus no water & flood water variations
- Plus night & rain versions
- Plus 'creator kit' layers - clean buildings and cavern (place the 'Base map' then any assets you want to, then the 'overlay' layers on top - which have the walls and wall shadows to make the assets look like they belong)
Free maps for everyone: (attached below):
- Above ground day maps (A & B maps): Buildings levels 1, 2, & 3 at High Tide (like in the key map below-left).
Happy plotting and planning :-)
Places on the map that are probably pretty obvious, but I labeled them anyway...

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Not a patron yet? .. Just dropping in for the attached free maps?
All good, hope you have some fun with it ... While you are here, check out some of my other maps... and if you find that you like what I am creating and have a bit of spare change hanging around looking for a home, consider signing up as a regular patron.