Beta 0.95.5
🕑 Added 2022-11-30 11:28:16 +0000 UTCHello everyone~
The update of November has released!
I'll share the game on Discord.
Be sure to link your Patreon account with Discord! :)
十一月更新釋出囉,更新內容主要在Discord上進行分享。
請務必將您的Patreon帳號與Discord進行連結哦!
PS: 度盤可以私下找我拿,上傳完成後會直接發送的,謝謝!
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[Download]
You could get the download link from the channel in Discord. :D
[下載點]
請贊助成員至Discord對應的頻道獲取,
PS:需要百度盤下載的朋友,可以私下找我拿網址哦。
(由於Patreon訊息提醒功能不佳,如果比較慢回還請見諒。
如果用Discord聯絡我的話,能比較即時的回應您。)
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[Update content]
- Added item patterns in the menu.
- Added game difficulty.
- Fixed misalignment of some UI text.
- Fixed wall collision bugs.
- Fixed graphical bugs in the cross-section and hip view.
- Significantly optimized the speed of the cross-section and hip view display.
- Fixed bug of losing permanent power-up items when changing maps.
- Wishing Pool updated to the messages collected before the end of November.
[更新概要]
- 新增菜單中的道具圖案
- 新增遊戲難度選擇
- 修復部分UI文字的錯位
- 修復部分地圖有空氣牆或穿牆的狀況
- 修復斷面圖與臀部視角有時候會出現錯誤的Bug
- 大幅優化斷面圖與臀部視角顯示時的運行速度
- 修復使用永久提升能力的道具會在過圖後效果消失的Bug
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[About game difficulty]
The difficulty of the game can be set anytime from the in-game menu.
There are two levels: Easy and Normal.
The previous version will be the rough baseline.
Easy will be simpler gameplay, and Normal will be a little bit harder than before.
Some examples of specific difficulty changes:
- Demyra's struggling speed.
- Debuff frequency.
- Debuff severity.
- Monster attack power.
- Monster desire to attack.
- Monster movement.
We are currently testing the difficulty levels; any feedback is welcome!
Thank you!
[有關遊戲難度]
開始遊戲或遊戲內菜單中可設定遊戲難度,分為簡單與普通兩個等級。
大致來說,以前的版本作為基準,
簡單會比以前容易,而普通則會比以前難。
難度的具體影響例如:
- 黛米爾的掙扎速度
- 被Debuff影響的頻率
- Debuff的嚴重程度
- 怪物的攻擊力
- 怪物的攻擊慾望
- 怪物的招式
本遊戲難度設置目前亦在測試當中,有任何意見回饋歡迎提供,謝謝大家。
Comments
Austin Bailey
where is the link in the discord?
SL
The quality of the game seems to be getting higher.I hope you cheer up until the full version comes out.

