Joker's Trip Patreon Release - v0.1.2: The Feet Update
🕑 Added 2025-04-04 22:03:53 +0000 UTCHey, hey party people! New release! Highlights include being able to see the full body of all the gals between rounds, 140 new dialog events (over 400 new lines!), a few balancing tweaks, and a bunch of QoL improvements listed below.
The initial release of Joker's Trip has had incredible feedback, and I'm really hoping y'all enjoy this build and future ones. Up next, we'll be reworking the gallery mode, how CGs are displayed, and adding a feature [or...reward?] that some of you have been clamoring for. Stay tuned for more on that on a later date :) If you find anything funky, here's a link to the bug report form.
Oh, and speaking of funky, some of you have submitted a bug that seems to only occur on Windows 11. I'll try and see what I can do about it, but for full transparency...I don't have Windows 11, so debugging that will be tough. Regardless, I'll try my best!
-Leo G
(TT's disclaimer: there are no foot related CGs in the game itself. Yet? also if you were confused by the posts from earlier today, i accidentally announced an upcoming book of mine while logged in here, rather than on my own patreon account. oops.)
(unless you're into that.)

0.1.2 - Changelog
Additions
You can now view the girls' full bodies at the start of a phase.
Nearly 400 new lines of dialogue (140 events).
Status effect indicator shows what emotional state the gamblers are in, with tooltip and explanation in manual.
Noriko has a chance to appear in the background if she’s not at the table.
Patron credits page.
Unity and SFX credits added.
Changes
Game over animation fully plays, no longer stuck on screen.
The round countdown is much clearer with “Turn X of Y” formatting.
Reduced starting turn count from 25 to 21.
Stats refresh at the end of the round instead of at the start of the next one.
The game asks if you want to play again after losing instead of booting you out.
Disabled the gamblers’ boxes when a Showtime is selected.
Crowd logic and effect on the gamblers were adjusted.
Adjusted gambler playing logic.
Fixes
Dealer hand text would drift due to animation bug.
Removed post-processing anti-aliasing from camera, so 2D art looks less crusty.
Fixed some dialog that went outside the dialog box.
Fixed how aces were calculated.
Fixed phone texture material in Noriko Jack CG.
Special game over image works better in the scene.
Fixed a null error with Joker's FX expression handling.
Fixed the Bluesky link.
Fixed some sprite art issues.
Various CG tweaks.
Comments
kaylitz
whoever is writing Rosalie is nailing it imo
H2Ooze
Thank you for the update! Finally seeing the full body is a very nice addition! Looking forward to future content!!
Clown Control
we aren't actively soliciting for suggestions, but we pay attention to what people ask for in the comments! -TT
DapperZapper
Speaking of clamoring, is there a designated place for requests or suggestions?