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SKSEVR Alpha

🕑 Added 2020-01-18 23:01:59 +0000 UTC

Comments

Tritty Burd

I am using Lenovo Explorer WMR, even no mods but SKSE there are no inputs going through.

Tritty Burd

When I have SKSEVR enabled, I can't get past "press any button". I have solved this in the past by changing an ini without the bLoadVRPlayroom=0 but I think it was related to a controller command and I swear I found that command somewhere in here. I am using VRIK with the extra controller bindings addon.

Expired

There is no way to fix the bindings other than for VRIK to have new bindings under the new system. I could do this but it should really be done by the author of VRIK.

I prefer the Vrik Index Controller Bindings too ...please could you find a way and fix this ?

Expired

Turning themselves off is a SteamVR feature unless it's also a feature of the controller. I haven't encountered this when my controllers turn off from inactivity but mine aren't vive wands.

Crashes when controllers are not active (they turn off by themselves without activity). I have VIVE Wands.

Expired

Looks like OpenComposite doesn't send back this property yet: https://gitlab.com/znixian/OpenOVR/blob/master/DrvOculus/OculusDevice.cpp#L384 They need to add: if (IsTouchController()) { PROP(Prop_ControllerType_String, "oculus_touch"); }

I'm having trouble using this version with Open Composite, where as the one on the official site was working fine. Any ideas what the issue could be? OpenComposite error is unknown string property - dev: 1, prop: 7000. I'm going to have a rummage through the ini files to see what's different between the versions to see if I can narrow down the issue.

Expired

It is newer than what's on the official site yes.

Minisith Unknown

OK, so your SKSEVR files is an unreleased SKSEVR that is not out yet?

Expired

VRIK just has different bindings, they aren't required to work. It will need an updated binding file when SKSEVR is released with Action Bindings enabled. VRIK bindings don't show up because they are an older version of the Input system.

Minisith Unknown

The Racemenu VR crashes the game with SKSE VR from the official website. With this modified SKSEVR I can not access the SteamVR community bindings to get this to work with VRIK. If I had to choice Racemenu over VRIK I would choice VRIK since it adds so much to VR. I hope you can fix this but would like to know if you intend to fix this to work along with VRIK.

Expired

After launching the game try going into the bindings in SteamVR it should tell you that they changed

Couldn't get past the "press any button to continue" page when using Oculus touch


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