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SolutionMaps - Walls & Lighting Foundry Module

🕑 Added 2024-09-17 18:42:18 +0000 UTC
SolutionMaps - Walls & Lighting Foundry Module

Comments

Solution

Sadly not Devious - sorry! There's currently no way of separating multiple tier access, couple that with potentially gigabytes of files in a "one click download" means that the vast majority of people would immediate fill up their hosting providers in a single download. This is why this option was chosen. Having to change backgrounds on the scenes as you need them cuts down the time considerably to just a few clicks, rather than having to wall and light everything on your own.

DeviousHearts

Could you make it easy on those who are paying the cost of membership and MAKE it a one stop easy solution where we DON'T have to add each map individually? Maybe start doing individual map packs for each location from this point forward rather than this catchup method? I know I would definitely appreciate it. :)

Ivan Dackiewicz

Hi Sol. This is a really cool way to provide Foundry VTT map configuration without needing to also publish every map! Really easy to use too. Thanks.

Cole Beck

Thanks for taking the time to map all of this out it saves so much time

Solution

Hey Maia, we managed to get this sorted on Discord but just to answer here in case any others have the same question. This module is purely for Walls and Lighting, the blurred view of the maps are placeholders to make sure you upload the correct map for the corresponding Foundry Scene. You will still need to download the goods from here on Patreon alongside the module. This just cuts down the prep time of adding walls and lights and changes it purely to a "Change the background" affair. Hope that helps!

Maia Wilson

Im having an issue - all the maps/scenes have a massive blur over them. Any way to fix this?

Zandrea Maro

Thanks so much! That fixed it!

Solution

Hey John! Sadly not at the moment. I've done my best to minimise as much of the hard, time-consuming work as possible with regards to setting up Foundry Scenes and adding walls and lights, the last step of linking it all together is down to you, the user regrettably. As far as I'm concerned, there isn't a way (or a module) that will let you mass edit or automatically assign files as background images. Sorry to be the bearer of bad news on that question!

Solution

Hey Zandrea! I'm not overly familiar with the Forge since I personally self-host, but it seems you're trying to upload the whole module as a zip file if I'm reading it right. Instead, there should be a button on the Forge Bazaar, somewhere on the top-left I think, that says "Install from manifest", click that and input the manifest link above into it. That way, it should install everything a-okay. If you have any further issues either hit me up in a DM or message me on Discord and we'll get it sorted!

Zandrea Maro

Hi, I followed these instructions to upload the module into Forge: https://forums.forge-vtt.com/t/how-to-upload-a-modified-version-of-a-module-system/10510 and I was able to activate the module in my game. However when I open a compendium there is nothing inside, and if I right click and select import all it creates a folder but it's empty. What am I doing wrong? :(

John Mcconnell

This is awesome! I'm still new to Foundry, followed instructions etc and got it to work. I'm wondering though if theres a way (or where to put) all the Maps I currently have so the Module can automatically detect them and use for the back ground etc without me having to trawl through my folders to find them?

Solution

You are absolutely correct, how did I miss that massive map!? Added to the to-do list, thanks Pitt!

Pitt

Combat District Booster Basement might be missing?

Shawn Michlitsch

This is fantastic, have already started to load these into Foundry for an upcoming session. Great job!!!!

Jeff

Just FYI, I noticed the container city 2 map has no walls, though the container city 1 and full both do, so I'm guessing it just got missed.

Zandrea Maro

This is amazing. Can’t wait to try it out.

Tracy Goodwin

This is fantastic and I appreciate the immense amount of work that took. You have perfect timing as I am moving all my cyberpunk games to foundry right now! Thank you

Solution

Appreciate it Pitt! It was certainly a process but well worth the effort!

Solution

Glad to hear Jeff! Exactly what it was made for, less time prepping, more time playing!

Solution

Thanks Dustin! Try S0L-DystopianInteriors - Police Detective Office!

ManicMeat

Great release, seems to be missing the dystopian city detective office from a quick glance of what scenes I've used

Jeff

Wow this is amazing! I've been slowly doing this myself and making compendia for all these maps, but this will save me a ton of time.

Pitt

Wow. This sounds like it was a MASSIVE effort considering the number of maps in the backlog. Thank you for this. ❤️


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