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The Palette Grid

🕑 Added 2025-02-17 15:06:59 +0000 UTC
The Palette Grid

Comments

Nate W.

Good point - it's something everyone DOES want to do, just with a level of caution. Maybe something along the lines of "Let's Do This With Care"? Something to convey it's exciting, but we're being mindful while doing it. I'll think on that for future iterations and ask some of my playgroup what they think. Thanks for the thoughts!

Jay Dragon

That's a neat approach! I like the short sentences, although I may slightly push on Upper Left to also emphasize that it's something players want to embrace? Cool approach though!

Nate W.

This is honestly great. Agreed that "safety tools" is a bit of a misnomer (implying RPGs are inherently 'unsafe') and communication tools are much more in line with what they're actually trying to do. I did some very minor tweaking in the phrasing of this for my own game: X-Axis: Risky <--> Safe Y-Axis: Skip <--> Embrace And the quadrants are short sentences just to be extra clear to users: Upper Left: Let's Be Careful With This Upper Right: Let's Do More of This Lower Left: Let's Completely Remove This Lower Right: Let's Skip This Where Possible

Xavid

I've also seen Hospitality. Agency, and Steering tools used, but honestly conversation tools is pretty solid.

Xavid

I think this is a really cool and interesting approach! One thing I ran into with Your Proper Place is when you're steering towards difficult content (e.g., you have a PC whose arc is about their struggles with a racists/transphobic/sexist society) then sometimes you actually want to encourage other players to make things "less safe"/"more problematic" to better support that arc. This approach is a really cool way of getting on the same page about difficult content you actively want to engage with in a nuanced way.

Jay Dragon

potentially, but it wouldn't enable the (imo very important) distinction between "engage with caution because i'm not sure i want it around" and "engage with caution but i really really want it"

Jupiter

I've been using Lines and Veils and Invitations for a while and it always felt important to also have things players WANT as part of the convo. But I also struggle with the rigidity and finality of L & V because sometimes things like violence or intimacy get veiled and the narrative weight of the events disappear because the group is nervous to have touched a Forbidden Topic. Always hoping for a cultural shift in this hobby where we can make mistakes and repair them or have conversations about hard things without it being labelled harm over conflict. Thanks for this, Jay

Chris Sellers

This is super interesting! I love me a Cartesian grid. Would a stoplight palette address some of the same issues? Like, where yellow is "engage with caution" instead of "fade to black"?

Hive_Indicator

Good point. Comfort Including, then.

Jay Dragon

I personally would use "excitement" over "comfort" — i don't find patriarchy very comforting, but i do find it very exciting (in play). but i like "risk" as the other axis!

booked

Also, I made I thought while reading this. I'm not sure if its worth any merit, but it might be an idea to including something similar to this in the Itch Project you created some time ago (that I finally read recently). something to do with basics of play? Ill see if I can remember it and get back to you. Possums Essentials! that was it!

Hive_Indicator

Ooh. This is super useful. I'm going to label the axes (I can't believe the plural of axis is the same as the plural of axe) "comfort" and "risk". Comfy risks and the boringly safe are fitting polar opposites

booked

I would truely agree with that. honestly, conversation tools feels best to me! because what is play, if not a conversation?

Jay Dragon

i think "conversation tools" or "calibration tools" are both more useful and also more honest as to what they're doing and what they accomplish

booked

Woah, this was super enlightening! I had trouble with what we used for our sessions of MotW (it was a traffic light system for various topics and horror themes), this feels far more flexible! I'm interested, what would you prefer for "safety tools" to be called :)

Lisa H

Yay I've been waiting for this one! My group implemented this for our recently concluded Sleepaway game and it was a very effective tool for us. Having body horror, jealousy, and hallucinations in the upper right had us pulling fewer punches in the best way


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