UnionFaps
Jay Dragon (& Friends) from patreon
Jay Dragon (& Friends) patreon

"Does Super Mario Bros. Have Any Rules?"

🕑 Added 2025-07-22 19:38:59 +0000 UTC

Comments

Jay Dragon (& Friends)

i strongly disagree with whether or not a human design's intent is relevant for understanding whether something is a rule or not. a thick stick is used for and is better for different games than a thin stick, but that doesn't mean either of them were designed. an alien discovering super mario bros would have no way of knowing which components were created with intent or which were the byproducts of physical necessity. i do think that if you're designing a video game, it makes sense to think about material rules as rules, and when you're playing them, it also makes sense to think of them as rules. it's just also good to know that they encompass a category of design that ttrpg designers would not consider rules within analog games.

Thea Leaves

I still think you're underestimating the human element of designing material rules for video games. 🤭 I agree with your taxonomy and also think there is a huge difference between designing a game that prevents a player from moving a certain amount left and, say, the fact that gravity exists in real life. THAT BEING SAID, I absolutely agree with your conclusion that TTRPG designers work in a different medium than video games in a way that makes rules more social, unpredictable, and elusive.

Nate W.

I like that you position this somewhere between legitimate curiosity and shitpost. Some people do take the question of "is a hot dog a sandwich" quite literally as if their life depended on it, so I'm not at all surprised by the condescension and insults. My thoughts are: I don't honestly care if it is or isn't or has or hasn't. I don't care if something has rules, i only care if it has structure. Whether that be social agreement, the bounds of physical reality, or explicit rules as you mentioned.


More Creators