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Call for Feedback on the Galaxy Map
🕑 Added 2023-08-06 23:29:17 +0000 UTCI've heard the results loud and clear, and am working on making the new map more like the old one (and generally improving the design). The big changes so far are:
- A new button sets all of your armies to rally at a given system so that you don't have to micromanage them. This will make all of your factories work together to build the death ball you know and love from SM1.
- Rebalanced the difficulty so you don't have to wait for so long before attacking.
- Brought back the "civilian" upgrades (like Universal Healthcare) and more information about the day-to-day of your colonies.
- Planets are back, with their own quirks and stats.
- Major cleanup on the UI front, and better indicators of what's happening with armies.
- The new faction leaders will talk to you in the galaxy map when you bump into them for the first time or declare war (sort of like what they do in Civ).
- Tons of bug fixes and performance improvements.
- Drag to pan.
- "Are you sure" when declaring war on a faction (except the Rust Clans, because they're crazy).
There's some more to do (not-garbage art for planets, UI cleanup, and the rest of the upgrades), but do you all think this approach will close the gap? This is a great time for any suggestions you may have, either here or on the Discord.
Comments
Ginny23
I think think its a great start i can't wait to see what comes next