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Inner Circle Update for January 27 2018!

🕑 Added 2018-01-27 16:32:33 +0000 UTC
Inner Circle Update for January 27 2018!

Comments

Yup, it will be, we'd rather not delay v0.06 anymore though :D.

Oh the dark blue one? Yeah I thought that was hot too.

Not your bussines

I really hope the second outfit for Neon makes it sill in the final game, imo it looks much better than the primary outfit.

MangoFishSocks

That sounds solid. Even more progress being made beyond what you put in the updates. "Always hold some back for emergencies." ~Garrus Vakarian Could you give a rough estimate of the plans for the full release or is that too far away?

Sounds nice so far and vor v0.06 good goals. But one question, will in the later versions the second outfits be addet? especially Neons outfit with the miniskirt and well... full biological chest is a Highligt :)

Sure, I can give some info right now. This release will mainly be about the art style overhaul and presenting the first big hub for the story. I wouldn't expect the mechanics to expand beyond what was in v0.051 aside from the time mode / options additions we've shown off in the battle test release, and maybe some grapple system changes. There definitely will only be the one base outfit for each character; we've spent a long time getting those ready for the new art style already and still have Malise's armor damage in 3D to figure out. There will be the most new H content of any one release for sure, but how much depends on time. We don't anticipate there being a gallery ready for v0.06, but AltairPL does have the base code for one working for development purposes. Ideally I'd like to move away from the PDF for the $5 reward and use an interactive program since there's so much artwork, and maybe implementing something like that is the answer.

MangoFishSocks

In a future inner circle update, could you make a list of planned features in the full release? e.g. amount of playable characters, amount of unique armors and weapons per character, amount of H-sequences per enemy, gamemodes (storymode and gallery mode (where you set up your own battles) come to mind) etc. I know this sort-of falls into the same trap as asking for a release date on v0.06 so I understand if you rather wouldn't.

Mostacho

I tested v0.0511 again and i saw the color-changing numbers in the UI. This effect with the new UI looks cooler than the old. Also the central hexagonal fields will light-down if you can't use it or light-up if you can. It was a long time before i played it last time - i had forgotten these effects.

Mostacho

Yes that it is what i mean. I will test it. I did not noticed that it is like that.

AltairPL

Not sure that's what you meant, but currently color of numerical value of HP and MP goes from white to red, depending on percentage value. If that's what you meant, you can actually test it in game. Kinda the same goes for armor indicators, which you can also test in-game (not counting recent Battle Test demo, which doesn't include armor damage).

AltairPL

Looks like it's on imgur's side. I sometimes get the "image with errors" page, but refreshing it shows the image with no problem.

Mostacho

When i opened the links in the email the pictures will show up. When i opened the links in patreon i get a HTTP 403 failure. When i open the links in patreon to get the failure and then i minimize my Browser, open up the email-links and then open the patreon-links the picures will Show up on both ways. It's totaly crazy :D --> I use Edge

Mostacho

About the UI: I think also it is the best so far: <a href="https://i.imgur.com/wrp6jXr.png" rel="nofollow noopener" target="_blank">https://i.imgur.com/wrp6jXr.png</a> I had this idea but after finish writing about i was thinking it is to much: When the value of HP/Lust falls down/raises the color changes slightly stepless to red/pink until 0%/100%. Like the bars below from dark to bright. I think it is the real best option to coloring only the bars. To the central hexagonal fields: It is cool if every single one lighted up if you have the option to use it. Amor & Map: If there is the possibility to refine other elements, I am always in favour.

Olinn

they work just fine for me. could it be a browser issue?

QuestionablyInsane

Sounds great! Looking forward to some cool stuff in the way of cut scenes. Just a heads up. Many of the links in you post aren't working. Something about the images containing errors.


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