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Inner Circle Update for July 9 2017!

🕑 Added 2017-07-10 03:30:19 +0000 UTC
Inner Circle Update for July 9 2017!

Comments

MB

Regarding the liquid: It looks like there are two smaller "break waters" above the main sphere, probably to cut down on splashes that would exaggerate the impact. He does mention he is still figuring out he viscosity, and this would be a quick and dirty work around to getting something that looks nice to show us.

Erectefied

All of this looks great and I cannot wait to see more stuff from you guys :D

Venus

Looking great, love the detail and the progress. Thank you for sharing the journey. Regarding the Maya Bifrost Test, I have a thing just to note. The liquid seems to predict the larger globe and spread out to meet it instead of impacting the globe and then spreading out and around like it does on the flat surface on the 'floor'. Regarding the second test would it not make sense to increase the viscosity (thickness) and gravity to get a better spread? Proof reads the above... satisfied! More than I should be I suppose.

blabla

The first scene reminds me to Unity. Last time you asked me about shaders, I haven't done much on it yet, but do you have some example tasks?

myself yourself

will we see lactation using this new particle simulation :3?


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