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July Progress Update (Part 1)!

🕑 Added 2017-07-01 19:10:18 +0000 UTC
July Progress Update (Part 1)!

Comments

Ayra

Wonderful! Well, I guess I'll patiently wait to see that new system then!

A couple big (unmentioned) changes to the lust system that I'm considering implementing during the H System Overhaul would remedy the insta-gameover issue :D.

Ayra

Love Onyx and the robot's dual surprise. Thanks for the two long status update; it was an interesting read! Regarding the content... Generally I'm very much against scope creep or overambitious ideas, but I admit that most of the stuff here does sound required. This project obviously outgrows what rpgmaker was designed for, so the new engine is a must. Difficulty level sounds like a good idea although I'm not sure that level of option specifics is required (although it might be something not that time consuming)? The current art is already wonderful in my opinion but if the engine allows it and you already have the hd assets, why not? Just keep in mind that striving for absolute perfection on everything means a ton more work, especially with the amount of art and assets you need to do. What I am more worried about are the gangbang and restraint system. From an h standpoint, wonderful! From a gameplay standpoint I'm not sure how that would work. My main concern is: how can the player find her/himself in those situations without getting a gameover? With the current battle system, adding something more incappacitating would be pretty much a near-instant gameover once hit by them. I'm sure something fun and balanced can be made so that restraint is not "reload from last save", but it's not coming to my mind especially with the small party. Hopefully you guys have better ideas than I do on the subject!

Verdonator

I've never used Genesis but there is a cool character creator that you can use directly in Blender (<a href="http://www.manuelbastioni.com/manuellab.php)." rel="nofollow noopener" target="_blank">http://www.manuelbastioni.com/manuellab.php).</a> I'm new to game dev, is Genesis really that good (I have a very low budget)?

are there any dev codes in thi game?

While we aren't actively looking for coding help right now (most of the budget is going toward art, and with the addition of our 5th member it's pretty tight right now), I'm always down to talk. Feel free to message me :D. Do you have any experience with OpenGL or GLSL shaders by chance?

Odriew

This is pretty cool.

jin

speaking as someone who has owned a cockatoo and regularly has mohawk, I can say that this character is going to be fun, i love all your character designs and would like to say, so far this one is my favorite.

blabla

Is it possible to support you with coding?

Alright, thanks

The RPG Maker VX Ace RTP -- this link should begin the download for it: <a href="http://www.rpgmakerweb.com/download/additional/run-time-packages/thankyou-rtp-vx-ace" rel="nofollow noopener" target="_blank">http://www.rpgmakerweb.com/download/additional/run-time-packages/thankyou-rtp-vx-ace</a>

Ok. Which version of RPGmaker do I need then?

Just so there's no confusion, v0.06 will still require RPG Maker. Test releases with the new engine should begin after v0.06 however :D.

White Rabbit

love the new character. :3

I reinstalled Windows recently and couldn't remember which version of RPGmaker I needed so I'm glad to hear that we won't need it in the future. Hope v0.06 comes soon.

myself yourself

looking great :D

Dmen Realm

I really love her design and I am loving the ideas for the current improvements

Ashiel

Waiting for v0.06 is so painful. XD So excited.

Kim Kim

Looking really good Ero, excited to have some new blood on the project, and from a professional background no less! Onyx looks great also; she's a nice surprise. Seems like you guys are picking up steam.


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