Making A Sci-Fi Movie - Part 11 - Creating Reusable Explosions In Blender
🕑 Added 2020-08-13 00:23:38 +0000 UTCIn this exciting episode we discuss how to make explosions and some of the hidden issues you might run into. Have you ever tried to create a fire, smoke or explosion sim but it just won't appear in your render? This video is for you! We also work out how to optimise the explosion into a reusable texture we can place in any scene for real-time playback in Eevee! Hope you're excited! Let's get started!
Comments
Jaysin Worrel
Great tutorial for getting started with mantaflow, thanks! Is the blender manual documentation the best resource for understanding the different mantaflow settings? Finding it a little rough to figure them out by trial and error.