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Chapter 292 Dungeon Core: “The Eternal Training Ground”

🕑 Added 2025-02-13 16:29:15 +0000 UTC

Comments

Apinsig

so about the mana regen it's mostly because of diamond rank. It's a special one not just for adventurers but also for dungeons. Think about this like a platinum-rank adventurer fighting 21 diamond ranks to a standstill.

Zarik0

TFTC That trap is a nice one :PP (Particulary if its not only bubble of it (easy to dodge and etc), but he have put some labyrinth and tunnel claimed/unclaimed inside his territory (like a gruyere with lot of hole/empty space)) so as every meter they can reach into a 'wall' and so a kill trap of unclaimed part) If he can hold his border territory like he does, they can't even burrow into his territory and claim the unclaimed part as they need to pass his border first to reach a start of unclaimed area (and he can even patch easely this and claim a bit of its inside unclaimed area to block them again) Logically he have put a labyrinth of unclaimed area instead of just few bubble (and with this labyrinth he can do nighmarish choke point of very little size that the dungeon monster can only pass here) Nightmare for the attacker and so much more area to move (zig zag and etc instead of possibly move forward directly (only real people of boths side will use these things to move around and attack where they want when both the dungeon monster of boths side will need to move into the tunnel of claimed territory and dodge the unclaimed labyrinth to move where they need to go (its like double labyrinth of claimed and unclaimed area in the same area)) And as its defense structure, the real people in defense will just rock vs possible real people in offense (and will butcher the dungeon monster firing when protected by staying into the unclaimed area) :PP Its basically a Tower Defense Game and only the real people can move outside the path and attack the defenser :P Siege Defense ! "While the 21 other dungeons combined had about twice the mana generation of ETG" That seem a lot, twice? not in fact way way way less? They don't have multiple world population (a ton in ETG) and insect and etc in each of them... (been just some years (2-3? that the Higher up started to change how they managed their dungeon and how to have more mana gen... Its not enought at all to have multiple generation so as we get number of the Dungeon Born who so give some mana gen instead of the monster who give nothing (and even instead take) And mana gen is not even the amount of mana they can use (in the territory clash here vs ETG), because they need to use their mana gen for their monster and etc upkeep So I doubt they even get close when combined to even half the regen of ETG and in this amount of regen they can not even use much of it (as its used for upkeep and for their monster and etc) ETG get to have centurie to exponentially get population of dungeon born and the ecosystem of it needed to make them live (no upkeep) who have what? some few hundreds time the area size of the outside world? so how many hundreds time the pop inside ETG is vs the outside world and so all what their dungeon have (and its only 21 here (I doubt most of their relocation of pop of the outside world of the different faction are in these 21 dungeon) so even less mana logically

brennon Petersen

Tftc!

RedLeaf

Siege warfare in action. Let's hope it doesn't end up the same way it did for the French at Điện Biên Phủ.


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