GabriellaGameDev posts
Chains of Bondage Update 0.4
Hey loves πTime for Update 0.4, and this oneβs huge! Probably the biggest update yet when it comes to new mechanics and world systems πβ¨Hereβs whatβs new:π Fully drivable car! Itβs parked right outside your player base, ready to go.πͺ Market added β not functional yet, but you can explore it!π§ Zombies got ragdolls and smarter movement thanks to improved navmeshes.π¨ Adjusted UI and made the torture mode box thinner.π§...
Chains of Bondage Update 0.3.1
Hey loves πUpdate 0.3.1 is live! This oneβs a mix of under-the-hood improvements and a couple of new additions I think youβll enjoy ππΎ Improved the save/load system again for smoother saves.βοΈ Big performance boost when managing lots of slaves, still a bit laggy though, but more performance boosts will be coming in the future.π» Reworked the entire slave system (now array-based instead of bools β much cleaner and more stable)...
Chains of Bondage Update 0.3
Hey loves πTime for Update 0.3! This one focuses on fixing long-standing issues, polishing up visuals, and making the world feel a lot more alive (and less glitchy π ).π§ Zombie AI has been massively improved β they can now go through doors and interact with the environment properly. No more zombies stuck staring at walls!πΎ Saving & Loading should finally be stable for slaves in machines (yes, I think I really fixed it this time).π...

























