UnionFaps
Moulberry from patreon

Moulberry

patreon

Moulberry posts

Posts: 26 Files: 80

Beta/early release of Axiom 5.0.0

ChangesAdded new config. Accessible with /axiomconfigAdded new 'Phantom' capabilityAdded the ability to manipulate structure void blocksAdded 'Copy Properties' to Ctrl+R quick replace menuAdded 'Random' option to properties inside noise painterAdded 'Spike' shape to path toolReplaced 'Copy With...' with 'Copy Air' and 'Copy Entities' checkboxesVarious protocol improvements and tweaksThe fabr...

Axiom 4.6.2 for 1.21.5-pre1

In-development build for Axiom 1.21.5 support

Axiom 4.6.0 Early Release

Changes*Custom Creative Tabs*- Added buttons to gradient tab to export gradient into Editor- Selected tab now remains open when closing and reopening the creative inventory screen*Tool Raycasting*- Improved raycast accuracy and quality for many tools- Added 'Tool Smoothing' option to Editor UI (found next to flight speed for tools that support it)*New Window: Inventory*- Part of the Editor UI, should automatically dock next to the Palette...

Axiom 4.5.0 Early Release

Added Colour Picker tab to creative menuAdded Gradient Helper tab to creative menuAdded Direction option to Stamp ToolAdded View > Block Version dropdown to highlight blocks incompatible with old versionsAdded opacity slider to reference image featureAdded support for 1.21.4 custom_model_data resource pack formatFixed a number of bugs & crashes

Axiom 4.3.4 for 1.21.4 Early Release

Updated to 1.21.4Added "Add Clipboard" button to stamp tool to use clipboard contents instead of needing to make a blueprintAdded middle-click "Stack To" option to Stack Builder ToolAdded Flip button to Placement popup. Flip keybind (Ctrl+F) works as normalAdjusted gizmo colour of marker entities to make them distinct from display entitiesMoving a marker entity gizmo now also offsets the min/max boundsRemoved Blocks to JSON Model ...

Axiom Early Release 4.3.0

Reworked Ruler toolAdded Circle measurement option to Ruler toolAdded File > Export Minecraft Structure NBTAdded Type Replace option to painter tools when using blocks with variantsAdded configurable keybind for Builder Tool DeleteAdded configurable keybind for moving a Gizmo up and downAdded configurable keybind for confirming action (default Enter)Added configurable keybind for extruding point (default E)Added configurable keybind for placement...

Axiom Early Release 4.1.2

- EXPERIMENTAL (Please report any issues): Entities can now be copy/pasted in the Editor by choosing `Copy With > Copy With Entities`. Entities can now also be saved to and loaded from blueprints- Added config option to `axiom.hocon` to override blueprint browser path- Added window to view all text annotations in the world and teleport to them

Axiom Early Release 3.3.0

Added Annotation ToolAdded Select > Convex HullAdded Custom Clipboard option to path toolFixed not being able to drag into Tool Masks/Palette from the worldFixed compatibility with other mods that use ImGuiFixed Biome Overlay & Collision Mesh Overlay not working on 1.21(Hopefully) fixed display entity grouping with yaw-rotated displaysIncreased text limit in Tool Masks windowAdded Infinite Sources option to FluidballAdded Require Support To Flow ...

Axiom Early Release 3.2.0

New Tool: Fluid Ball

Axiom Early Release 2.8.2

New Tool: Script BrushNew feature: File > Export Clipboard to JSON ModelAdded option to Autoshade to specify multiple sun shading positions

Axiom Early Release 2.8.0

ChangelogAdded Revolve tool (subtool of the Modify Tool)Added Array Translate tool (subtool of the Modify Tool)Added Array Rotate tool (Visuals WIP) (subtool of the Modify Tool)

Axiom 2.7.0 Early Release

Changelog Added Edit Block Attributes menu (can be accessed through the alt menu) Added Show Collision Mesh option Added Show Light Blocks option Added Show Structure Void option Added Expand Hitboxes to Full Cube option Added Make Fluid Hitboxes Solid option Added Prevent Interactions option Added File > Load Bedrock Packs to see custom bedrock blocks Copying half a block with Ctrl+C will now only place that half (if Force Place is on) Improved ...

Axiom Early Release 2.5.2

Changelog Added Shared Blueprints to multiplayer Added keybinds for tools in Editor UI Added quick-add keybind to Creative Mode search Added Ctrl+C to Copy Exact Block when looking at a block Added Move To options to Builder Tools Added File > Open Reference Image to create window with reference image Added helpful info to action bar when using Builder Tools Ruler tool measurements are permanently visible Added Keep Existing & Extend to Ground op...

Axiom Early Release 2.4.3

Changelog Added Anisotropic option to Noise Painter Added Clipboard mode to Painter tool Added Gradient mode to Painter tool Added fly speed slider to bottom right of Editor UI Added Teleport... menu to bottom right of Editor UI to teleport to other players in multiplayer Fixed some lag spikes when using Noise Painter

Axiom Early Release 2.4.1

Changelog Added "Rotate/Scale..." menu to clipboard window when placing Added "Unlock Rotation" checkbox to clipboard window when placing, allowing for non-90 degree rotations of the placement Added Nearest Neighbor rotation/scaling Added "RotSprite" rotation Added "Scale2x" scaling Added "Scale3x" scaling

Axiom Early Release 2.4

Changelog Revamped Tool Masks window Added Offset mask Added Adjacent mask Added Can See Sky mask Added Surface mask Added radius support to Near mask Added Lua script masks Added back button to Blueprint Browser Fixed not being able to paste/duplicate grouped display entities Fixed getting kicked with large edits on 1.20.1 Fixed not being able to remove fields from Marker entity

Axiom 2.3 Early Release

Changelog Backported to 1.20.1 Added Display Entity manipulation tools Added Create Display Entity button to alt menu Added //pos1 and //pos2 to various Builder Tools Added Delete/Backspace keybind to delete blocks to various Builder Tools Added Keep Existing option to Stamp Tool Added Extend Foundation to Ground option to Stamp Tool Added ability to drag palettes into Tool Masks Added right-click to modify block properties in Noise Painter, etc....

Axiom 2.2 Early Release

Changelog Added Operations > Generate > Colour Field Added Operations > Autoshade Added basic first-time setup/tutorial Various bug fixes and improvements

Axiom 2.0.2 Early Release

WIP: Shape Tool (Icon is the same as path tool for now) Improved hit detection of Gizmo Fixed update notification in Editor UI going off-screen with large changelog Fix crash when exporting schematic Box Select Tool / Placements no longer move when scrolling if Ctrl/Cmd is held down2.0.3 Fixed Gizmo rotation not working in Shape Tool Blueprint Browser is now a window instead of a modal, allowing it to be docked

Axiom 1.5.6 early release

Axiom 1.5.6 early release Symmetry builder tool (note: UI/UX could probably use some improvement, feedback appreciated) More brush shapes for tools (Cylinder, Ellipsoid, Cuboid, Capsule, Bicone) Live radius adjustment keybind (note: currently hardcoded to Ctrl+MMB, will be configurable) Many tools now support "Presets", allowing you to save/load tool settings very quickly

Axiom 1.5.2 early release

Axiom 1.5.2 early release Subframe mouse sampling for more accurate brush strokes Major performance improvements with large block changes Major performance improvements with rendering large changes Added Input option to Box Select Tool Added Block Count display mode to Ruler tool Added Select Center button to Ruler Tool Fixed Paste Air placement option

Axiom 1.3.5 early release

Axiom 1.3.5 early release New Tool: Path Tool Minor bug fixes

Axiom 1.2.6 early release

Axiom 1.2.6 early release New Tool: Gradient Painter New noise type for Noise Painter: Splatter Blocks in the noise painter can now be rearranged by dragging Improved 'Type Replace' feature to work with more variant types Improved Selection+Smooth Tool interaction

Axiom 1.2.0 early release

Axiom 1.2.0 early release Added NBT support to Move, Clone, Stack and Extrude builder tools Added 'Fast Place' capability Added Toasts for when a capability is toggled with a keybind Added automatic history backups (for commercial license users) Added history footprint indicator, as well as a 'Clear' history button Added /axiomenablecheats to permanently enable cheats on a world Fixed keybinds with non-English layouts (eg. German ...

Axiom b1.0.6 early release

Axiom b1.0.6 early release New Tool: Floodfill Added mask support for Smooth, Distort, Roughen, Shatter and Extrude Custom palettes now save/load when restarting the game Views now save/load when swapping worlds/servers Added modded tool API support Made 'No Updates' suppress scaffolding updates Various smaller bug fixes and tweaks

Axiom early access b1.0.3

Early access to version b1.0.3 of Axiom.This version contains a theme editor which can be accessed via Window > Windows > Theme Editor.Themes currently do not automatically save when restarting the game, but there is a import/export to clipboard feature which you can use to 'manually' save themes.

More Models