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umsoea posts

Posts: 33 Files: 34
umsoea post Bamboo, Sugar Cane, Sun Flowers, Quartz ... and more from patreon

Bamboo, Sugar Cane, Sun Flowers, Quartz ... and more

Hey!Please check out the images above - in full-screen (there are a lot of details)First, let's talk about YouTube: I've been thinking of starting to make videos again - but on a new channel with a different name. There is just so much weird MCPE stuff associated with "umsoea" now, that I'm actually kind of ashamed to still use this username.Here are a few "survival-friendly" textures that made:(downloads are at the bo...

umsoea post Planks, Logs, Leaves, Scaffolding and a raytraced Glass Shader from patreon

Planks, Logs, Leaves, Scaffolding and a raytraced Glass Shader

Hey!Make sure to check out the images above - in fullscreen, there are a lots of details.What I created:Scaffolding:You can climb it from the inside (ladder) - which is a bit more realistic than just clipping through the blocks like in default minecraft.The model uses a lot random blockmodels/states which means you need to enable "Alternate Blocks" I'd recommend to have enabled for all of my other content as well.Go to "Video Sett...

Stone Bricks, Stone, Ores, shield,...

Hey, First, a few Important Things for 2021:You probably have noticed, I have paused the billing cycle for the last few months, and I'm planning to pause it more often in the future.Why? Mainly because my content has changed quite a bit in the last ~year.(Reminder for those who can't read: You only get charged at the end of the month, so you can always cancel your pledge if you are not interested in what I've created this month - I ha...

R17: Abstract Minecraft Architecture

Hey!Here are the first few final R17 screenshots - Finally I got to build and play around with the new content. We experimented a lot with various lighting setups and I think the new builds and screenshots turned out pretty nice. I built a large map for R17 which contains all the builds from the screenshots - As always, you can download the map below and test all the builds for yourself.Despite the ups and downs - R17 is finished now!(Public rele...

Progress Update R17: Final additions, more colors, spheres, vegetation

(Downloads are at the bottom)Hey!This is the last work-in-progress update of Release R17 - it's finished now.R17 is a really heavy pack and is meant to be used as a standalone.Here are the updates: I continued working on the crossbow, but things are a lot more complicated than expected (the animation part) I will most likely not include the crossbow in R17, also because it does no longer suit the theme - R17 is all about abstract architecture...

3D Arches - Finally. R17wip4 + a simple raytracing test shader

Hey!I continued working on R17Here are the changes: 3D Arches - Finally. no more 2D cutout models. (Note: The 3D ones only work on 1.14)For compatibility and performance reasons I'll still leave the 2D arches in the pack - as an alternative. The 3D Arches are a lot heavier on performance - they are custom entity models made with the same technique as the cylinders/balls from last update. added diagonal walls (white concrete): Used for sandsto...

Bricks/Nether Bricks, Boats...

Note: I'll skip the upcoming billing cycle - you will not get charged on October 1st. I worked on a little bit different content this month which might not be interesting for a lot of you.Hey!First here are a few Vanilla textures I made: bricks and nether bircks + slabs/stairs/walls/fences Both consist of 6 ctm repeat textures, so the pattern repetition shouldn't be too obvious. I'm going for an older look - I think it suits the oak p...

Progress Update: First few Survival-Compatible Textures (proof-of-concept)

Hey!First, you really need to check out the &#34;Community-Screenshots&#34; on the website! < no longer available >These screenshots deserve to be seen! It&#39;s awesome that now more people understand what my content is meant to be used for.Most of the screens I included are very recent ones (from the R17 work-in-progress packs). Definitely worth checking out for some inspiration!Progress Update:I tested a few new things for R17: diagonal Walls ...

Reworked R1-14 Pack

Hey!The content from Releases 1 to 14 is quite outdated by now.Some of the Textures/Models even date back to PTGI E5 or 6.What I have for you today: A completely reworked/adjusted version of the old &#34;R14&#34; Pack.What did I change in the new &#34;R1-14&#34; Pack? (First of all: A less confusing name) Re-adjusted and restructured all Textures/Files.Adjusted all the specular and metallic values for PTGI E11. (All content is now on E11) Fixed m...

R17 Progress Update 3 + a survival-compatible Pack?

Hey!In my last post I showed you round arches, holes and other weird round shapes.This time it&#39;s getting even weirder.I found a way to make spheres and cylinders with resource-pack features only. They are reflective and look almost perfectly round/smooth. Personally, I find this amazing and I&#39;m quite proud of the solution. Actually I didn&#39;t think that would be possible.BUT: I totally understand that a lot of you do not like the direct...

R17 Progress Update 2: Arches, Round Holes and other weird Shapes

(downloads are at the bottom)Hey! This is the second work-in-progress update of R17.What have you done to Minecraft? Well, as you can see I added more Circles, Holes, Curves, Bevels, Arches,.... Soon there will be no straight lines or corners left.First of all: These shapes only look good if you don&#39;t look closely - It&#39;s Minecraft after all... This is all very experimental but I try my best to create new, unique stuff for you.Here are a f...

R17 work-in-progress Update: Spiral Stairs, Crossbow Tests

Hey! (downloads are at the bottom)Here are a few updates on what I&#39;m currently working on. I&#39;d like to give updates a bit more frequently in the future. (more smaller work-in-progress updates because obviously releases are getting more and more complex) Since Releases are individual small Packs, I think they deserve to contain more content - therefore the final R17 release will take a while.Important change coming to Patreon: Sales Tax in...

R16: Various Materials - Leather, Fabric, Tiles, Wood, Concrete,....

Here is the NEW VIDEO: Click hereYou really need to check it out, I think it turned out pretty nice.Hey!I almost couldn&#39;t finish it in time, I hope everything works.The last release was &#34;work-in-progress&#34;. I added more stuff and polished it a lot.As I mentioned in the last post, I tried a completely different workflow this time. In this Release I did not use any Photos/Scans - It&#39;s all procedural which has a lot of advantages and ...

R16 work-in-progress: Leather, Concrete, Procedural Textures

Hey! This is not the final R16 update, I&#39;m not satisfied with it yet and I&#39;ll add a few more things.But you download the current Textures and the Map (download is at the bottom). I hope you are doing well, I guess most of you are in isolation by now. I encourage you to cancel your Patreon pledge, please remember I do not want to &#34;sell&#34; a product here . Just as with Sonic Ether&#39;s Patreon page: If you really just want to have ac...

R15: Industrial/SciFi Theme: Ducts, Fans, Ladders, Levers, Redstone Torches

Hey!The new video: Click hereHere we go, this is by far the most complex stuff I have done so far. I also experimented a lot with interior builds - I hope I can inspire some of you to build similar stuff.Basically this is the &#34;Release 15&#34; but the file does no longer contain all the previous ones as I mentioned in my last post. I am providing one individual pack for each release, so you can mix whatever blocks you need, by simply OVERLAYIN...

[Download] R15: Industrial/SciFi Theme: Ducts, Fans, Ladders, Levers, Redstone Torches

(downloads are at the bottom)Hey!The new video: Click hereHere we go, this is by far the most complex stuff I have done so far. I also experimented a lot with interior builds - I hope I can inspire some of you to build similar stuff.Basically this is the &#34;Release 15&#34; but the file does nolonger contain all the previous ones as I mentioned in my last post. I am providing one individual pack for each release, so you can mix whatever blocks y...

Important changes for 2020 +Redstone/Industrial Textures/Models

Hey! Sorry for the delay. Had to finish my courses for this semester - I have holidays in a few days.You guys seemed to like the Redstone-cable update and I created a few more highly detailed blockmodels. I couldn&#39;t finish them today - but I really wanted to post something before february starts. You can still download a work-in-progress version below. I will release the finished versions in a few days + a new video etc.But first, let&#39;s t...

Hotfix 4, 2048x Highlights, Side-Pack 2 and a quick review of 2019

Hey! I promised to release something before the end of the year. I have a few small but interesting things for you: Hotfix 4: Finally I could fix (some) Reflection bugs and issues with glowing blocks. Emerald Blocks and Redstone Lamps emit light properly now. 2048x Highlights Pack, containing the original files from: Enchanting table (+ 8K Book Texture), Gray Concrete, Stripped Oak Log, Black Concrete, Redstone Lamps, Emerald Block, Gold and Iro...

R14: Electronics: Redstone Cables, Solar Panels

Hey! It took a while but I think I have really nice stuff for you this time!Here is the new video, go check it out! : Click hereAll changes in R14: Finally added 3D Glass Panes (+ 2D Reflective Variants for complex Patterns) Added Solar Panels (Daylight Detectors) Added Redstone Cables (Redstone Dust) Added Dark Asphalt/Rubber/Concrete Building Block (Coal Block) Added a basic, clean, gray Block similar to white_concrete (Gray Terracotta) Adapted...

New Side-Project, for all the stuff that would break the main-pack

Hey! Check out the new video: https://youtu.be/PujYYN-8RtkThere are so many great things that could be done with custom Textures for Seus PTGI, but what&#39;s currently hindering me from doing these: They will conflict with the &#34;main-pack&#34;. I simply can&#39;t put all the things into one pack. It would be laggy, confusing for most people and it would be a lot of work to make things compatible with textures/models added in previous versions...

R13: Halloween theme, Emerald block V2, ...

Check out my new video: https://youtu.be/XDAD-X32Bm0Happy Halloween!I promised to make a second update this month, but things didn&#39;t really turn out as expected.What I wanted this video/update to be about: At least some Halloween theme, but it&#39;s difficult to fit this into my modern/clean style and I scrapped most of it. 512x version (some textures needed to be tweaked manually so I couldn&#39;t just downscale everything) Public Release (b...

[Download] R12 Update: Smooth Stone, Iron block, Redstone Lamps, Lanterns, ...

Hey!Check out my latest VIDEO here: https://youtu.be/t2Lt1g9Op9IThe MAP from the video can be downloaded here: Click hereImportant SETTINGS to make it work: Click here(Download at the bottom)So, what&#39;s R12 about? Over-Using Reflections - That&#39;s what creates visual immersion. It&#39;s a little bit &#34;cheating&#34; but especially with Ray-Tracing the best way to create awesome graphics. Smooth Stone Texture (+ Smooth Stone Slabs) Iron Bl...

[Download] R11 Update (Bookshelf, Enchanting Table, Bricks, Jungle Leaves)

Here is the new video, go check it out: https://youtu.be/frL_wdTAwho(Download at the bottom)Hey!For this update I wanted to create textures with a focus on the diffuse texture. They still have PBR support but only to add some extra realism. Seus PTGI is still the only shader that&#39;s supported - but now I do not depend on it as much (shader-updates do not affect these textures as badly). You can use these new textures in vanilla or most other s...

R10: Wood, Logs, PBR Items, ...

Check out the video:https://youtu.be/qtolFJHXURAWhat&#39;s new? oak planks reworked acacia planks dark oak planks (all plank textures are designed with a focus on indoor reflections and indirect lighting) stripped oak log (architectural block) oak log (vanilla-styled texture, not very detailed, currently not for building, I will rework it later) item frame texture (style is also very close to vanilla) bucket textures (lava, water, milk, empty bu...

R9: Concrete Variants Reworked, Gold block, ...

The new video: https://youtu.be/i4mxOXFTfC8 Hey! For this update the focus was on cleaning up the pack a bit, especially the old concrete textures from R1. Back then I created them very quickly because they were supposed to be used only by me - Now I replaced them with some higher quality ones. It&#39;s defenitely not the style everyone likes. A lot of time went into optimizing them for quite realistic videos/screenshots.Here are the most importa...

R8: Sand, Chiseled Quartz, Terracotta, Cobblestone v2, Rough Glass

Hey! New Video: https://youtu.be/xg4-4XXZiLYTo test the textures on my map: Join my small server: IPplay.umsoea.comFor the awesome water update of Seus ptgi, I wanted to create stuff that goes well with water. Also, some of you recommended that I should use the &#34;ctm overlay&#34; feature.That&#39;s why the &#34;main - block&#34; of this update is the sand, obviously. Took quite some time, especially because I&#39;m very new to Minecraft Textur...

R7: Vegetation Update + A few important updates/changes

First, the general updates. Important! I recommend reading it. The last weeks/months have been very stressful for me, now the semester is over and I hope I have more time for this project! In the R7 update I attempted to create realistic nature. I struggeled a lot with all kinds of bugs, this delayed the update quite a lot... I&#39;m not really satisfied with the results because the new stuff only looks good in certain lighting conditions/viewing...

Why I took down all videos - Plans for the future.

Hey!In this post I&#39;ll talk about a few things that I&#39;m currently unhappy with - and I&#39;m not really sure how to solve them. I want to be transparent and I believe that - if I explained it properly - you will understand.So, here&#39;s the back-story again:Before I started creating stuff in Minecraft, I&#39;ve used 3D software to create realistic renderings.In 2018 I saw Sonic Ether&#39;s posts about his new path-traced Minecraft shader ...

MAP DOWNLOADS

R17 map: DownloadR16 map: DownloadR15 map: DownloadR1-14 map: DownloadHow to install maps: Go to your &#34;.minecraft&#34; folder > &#34;saves&#34; folder.Extract the downloaded .zip files in there. Make sure the folder structure is the same as in the folders of your other maps.

GUIDE - PTGI "Rendering" Series

Hey!This guide shows you what I used to create the videos for my &#34;Minecraft Rendering&#34; Series on YouTube (2018 - 2020). A playlist with some of the videos can be found hereand a gallery with my favorite screenshots here. (zoom in)You need to have the SEUS PTGI shaderwhich is currently only accessible through Sonic Ether&#39;s Patreon page. (see below)Important:This is mostly &#34;legacy-content&#34;. Also it is notsupposed to be used for ...

More Models