PerfectDeadbeat posts
BIP#6 - Titsuck + BJ Blocking, Update on G2
Yo!LINKForgive me for the late update, it seems that my PC isn't able to handle renders like these anymore - The machine shut down countless times during the render but it could be due to faulty setup with Blender.. I will do some troubleshooting today but I definitely have to upgrade the rig next year. I couldn't do crap for 2 straight since the render took that long D:Obvious issues like disappearing volumetrics, odd movements, clipping...
BIP#5 - Blocking Hotel Scene 1
Yo!managed to get the rough blocking done till the sex scene is initiated:LINKThere are still some issues, the pacing is way too fast since Blender is so fucking slow with all the entities and simulations happening in the background that I couldn't really determine how fast it plays out in real time.. time upgrade muh PC I guess D:I also noticed that I need to switch up the sky background since we don't want to have the Hotel flying in th...
BIP#4 Streetwalker - Blocking Beach and Dark Hall Scene
Yo,LINK just finished the blocking (and some very rough animation) for said scenes done today, wanted to get a feel for the environments and camera movements before attending animation. The mist effect in the door was twisting muh ballz quite a bit but I'm happy enough with how it turned out.Next up is blocking out the whole hotel room scene. Afterwards, we're jumping straight into animation :)Have a nice week
BIP#4 Streetwalker - Ayane posing on the beach showcase
Yo!Did some posing for Ayane and adjusted the lighting for the beach scene to check if everything blends (haha) in well. Couldn't help but show you the results!I was pretty sick all week so this BIP is a little meager but I definitely recovered \m/Enjoy the weekend!
"Streetwalker" BIP#3 - Environment done ✓
HiiiiiiiiiiiiAll the scenes are set up, made sure the beach felt more alive by animating the palm trees and water but the rest was "just" figuring out the lighting.Next up will be figuring out how to create and arrange different shots. I've heard it isn't as convenient as it was with SFM but I'm sure it will be figured out :)Have a nice week!
BIP#2 - Males + Script done ✔✔
Yo!All the males participating in the Ayane Project, which will be called "Streetwalker", are finalized and ready for animation!There is one familiar "male" character that will not be revealed yet ;)In addition, I want to show you the first page of the 3-Page long script, written by the talented SirRoach! It's like poetryNext up is the environment, oh boi!Thank you for your attention and support <3
BIP#1 - Reset
Hi,I started the Mai Project with the idea to make some sort of M.U.G.E.N-Style Sex battle but I realized more and more that I'm working myself into a corner by working on something the community and myself isn't even interested in. I thought I could take my sweet time with this one because we all were expecting for G2 to be out waaaay sooner and during the time where the release would have taken it's time to breath and make it's ...
BIP#13 - Ryu's basic moves finished
Yo,Got all the basic moves (kicks, jumps, duck, punches) finalized!Thankfully Ryu is pretty easy to animate since his clothing isn't that complicated.. (also he doesn't have those physics defying hangers):There are some specials (Hadouken, Shoryuken), some combos and his Ulti left to animate. After that, there are some throws and recover-after-throw-animations for both Ryu and Mai required and then we should have our setup ready for their...
Last G2 Update till end of 2025
Hi,Alien just answered.I will spare you with the details because I'm done making excuses at this point:He made progress with the Final Mix but there is still a lot to do for the sex scenes (big project, lots of layers, yada yada).The production team from his 2. Gig reached out to him and he has to make some corrections which will occupy him till the 12.09. (they made a bunch of rearrangements of their project, it's not really his fault).I...
BIP#12 - VFX and all Moves (pretty much) finished!
Yo.Second one needs a lil clean up but I'm pretty happy with the rest. Wouldn't have dreamed of getting these results in the first attempt :oAlso made the process of loading these effects more convenient by implementing them into Mai's Rig. I created a bunch of bones and added so called "drivers" for specifc values and animations of each effect that then will get driven by said bones so I can effectively load one "action&#...
BIP#11 - More (and last) normal Moves, jumping Attacks and Combos!
LINK (Google)Yoyoyoyoyo.As far as I can tell, I have all the base moves done and implemented some of them for the two combos in the end. Even though it was a pain in the ass to copy/paste the animation data from one action to another, it worked out pretty well :)Next hurdle is implementing special effects for Mai's Super/Ultimate and some other moves:No idea how to pull that off yet but it's definitely possible to pump out some solid effe...
Sound Update on G2
Heya!First, some sound bits for yall:123Keep in mind that there is no OST yet, therefore it still sounds a bit meager here and there.---I'm gonna make it quick and painful:After his last discord message, I had a serious talk with Alien.By neglecting multiple gigs to focus on G2 and miscalculating the workload of this project, he put himself in a financially vulnerable position: Alien collected huge sums of debt over the past months resulting ...
BIP#10 - Basic Punches, Kicks and Taunts!
YoLink (Mega)Link (Google Drive)Pretty happy how the moves turned out!We still need her punches and kicks for her ducking stance in addition to some combos and her ultimate. I wanted to finish all of them with BIP#10 but I underestimated the workload, especially the hanging physics and I'm not only talking about her badonkas D:On a sidenote.. I just realized today how easy it was to get the switch to Blender down!I have WoTs of conversations ...
BIP#9 - 21 (jiggly) Animations for Mai ✔
LINK (Mega)LINK (Google Drive)Even though her battle moves and 1-2 taunt animations are still left, I managed to make some good progress with 21 animations out of the oven being ready to use for the battle with Ryu!I payed extra attention to make those hangers behave as they should, bouncing all over the place for the sole purpose of irritating her upcoming oponent of course :)Her battle moves along with her "Ultimate" should be completed...
Update on G2 - Revision done, Final Mix and Music left
Hey!AlienFX (soundguy) just gave an update on G2 recently and gotta say, I didn't expect it to sound as cinematic as it does in this example (and it's not even mixed yet):LINKCouldn't help but share it with you guys :)Regarding the release: Alien tries his best to finish the sound till the end of June but he also made it clear to me that it's not realistic due to the monster that this project is. With the example he showed me, I&#...
BIP#8 - Ryu enters the stage, Update from Soundguy (for non-discorders)
WELL WELL WELLFirst off: Sound guy update from the 15th for the peeps who don't use discord -#1#2---The modeler I wanted to hire refuses to make any male models (some people can't stand the sight of peepees I guess) so I took a model from smutbase by Dunbar and gave it the OG Ryu look and repainted the textures so it fits our Mai Model.Little corrections here and there like polygons being too dense on his face, his "realistic" hai...
BIP#7 - Final touch on Mai's Face and First Blender Animation!
EY!Couldn't help but make some final adjustments to Mai's face:I've added a lil light emission mesh to her eyes so I don't have to tediously adjust the light source to get the reflection effect on them. Without the reflection, you have the so called dead eyes which we'd rather avoid ;)Oh and the distance between her eyes were way to wide, jesus! D:I also worked on a alternate costume for Mai's introduction which will be re...
BIP#6 - Update on the Sound Guy, Petal Particles, Blender's Render Engines
YoSound Guy will be working on the sound full time again starting on Monday.He was sick for 2 weeks and had to take care of personal stuff that he couldn't delay.While the circumstances aren't his fault, I made it clear that the lack of communication is not acceptable and that his misconduct led me telling you guys to support someone else because I do not want you to feel like you're getting scammed.He sincerly apologized and accordin...
BIP#5 - Fixed Mai's fuckface, Progress on the first Scene Building
ALRIGHT ALRIGHTLEMME ADRESS THE ELEPHANT IN THE ROOMI have no update on G2. I have no fucking idea how much the sound has progressed. I could write down a lord of the rings book length WoT, describing the rock melting rage I'm feeling but it is not my style to talk shit in public and it wouldn't change a thing anyway.If your sole reason of pledging is G2's release and you think the current content isn't sufficient enough, I advice...
BIP#4 - Rigging and corrective shapekeys (drivers) finished!
Yo!Deeply sorry for all the mega links, Patreon refused to upload all my HQ gifs and doesn't allow Vids on posts...for the past 2 weeks, I spent my time finalizing the weight painting for her private parts, her face along with every clothing piece she wears while also learning how to use so called "Drivers" (no, it has nothing to do with GPU drivers) , so her limbs deform properly when moving certain bonesNext up is searching for whic...
Birth of the first Model - Mai Shiranui, G2 Update
---Rigging Process so far:Eye and clipping issues <.>Folder with the clips in HQ---Despite him being sick for a week, my sound designer managed to get all the sound effects done, """"only"""" the mixing and music needs to be completed so G2 can finally be released.There will beno more updates, previews or whatever regarding G2 until its done.Till next time!
BIP#2 - The Cube got in shape.
First serious attempt of modelling! Model will serve as base body for the first animation in Blender:Next step will be creating the hair and applying textures - I will do a more stylizied approach first and see how it'll turn out.Maybe you can guess for which character I'm aiming for with this ; )Before you ask about G2: Sound is still in the making, I do not know when it's done.
BIP#1 - It all started with a Cube - State of G2, Blender Process, Plans moving forward
First of: G2CANCELEDJK, here is a a lil TinaxWally previewwith the VOsSound Designer is working feverishly on the completion but we have to respect that this isn't a full time job for him and has other stuff going on in the background.Its really hard to determine when the sound will be completed and trust me when I say this: I want this stuff to be over with already.All we can do is wait... or we can descend into the abyss and learn a complet...
It's all coming together.. - Dva, Lisa, Tina VOs are finished.
EYYYYYYYYYYYYYYYYYYYYYYYYYNot gunna lie - I'm in a good mood. A real good mood.After dealing with all my tax crap, fixing the second PC for MOAH render power and advancing a bit on the Blender route already we got all the Exodia pieces together >: )VAs been dealing with rough personal stuff and still powered through the entire thing and oh boy, have I realized how long the sex scenes are as I put the sound files together.. I don't take th...
(reup) Sound Design Progress, Wally/Tapps VO finished, Lisa Voice Example
Merry christmas, suckas!Judging by the estimate of my sound designer, that being:1.5 weeks for the penetration sounds alone1 Week for every other sound1 Week for the final mixIt's gonna take about 3.5 weeks and the music isn't even included in that estimate.I make a conservative guess of G2 not being done till March 2025. Here's a lil BTS example for the penetration sounds:LinkI managed to finish the mosaic censoring and spent the res...
Color Correction and Color Grading completed, VA's contacted, Sound designer hired
Hi! Contacted the VAs for their respective roles and did as best as I could to direct those who were responsive enough. December is prettyHi!Contacted the VAs for their respective roles and did as best as I could to direct those who were responsive enough. December is pretty much busy for everyone for obvious reasons so I'm not gonna expect anyone to finish their VO till next year.Here's a little example of Tina's VAI've discussed...
Post production is (basically) finished!
Hi!Animation and lighting has been finalized and I watched the entire thing multiple times now. There are still issues I have with the project but I'm happy enough to leave it as it is. I have added subs for the voice actors so they don't just read up all the lines on a notepad text file and actually know what's going and to get a better understanding of the relations between the characters. And with relations I mean the ruthless bang...
Post Production Phase#7 - Dva x Lisa foreplay, Tina missionary, Dva x Lisa missionary, Tina vaginal cumshot, Diva licking Lisa ✔✔✔✔
Hi!Lot of progress has been made, 9 SFM sessions have been completed:Adjusted lighting:toClose ups that I've added in Tina's first missionary scene for better pacing:Smaller but nonetheless important corrections like Lisa's ass for example in the following:toBiggest time consumer was rendering the scenes. I tried using my 2. PC via cloud sharing of the SFM sessions so I could let said computer render all the scenes while I could'v...
Post Production Phase#6 - Cumshot ✔ Dva arrival ✔ Dva vs Lisa ✔
HEY KIDS!TIME FOR UPDATE #999999FIRST, THE DREDDED CUMSHOT:Before:After:After the cumshot, the scene immediately switched to Dva's punch which was a bit abrupt so I decided a different approach:After that, I smoothed out some animations, corrected dialogues and mainly, I corrected theteal-ish lighting so it fits to the remaining shots in the last third of the entire thing which have a monochrome blue-to-grey teint:Example#1Before:After:Exampl...
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