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Jump Attack Patreon early release plus Poll results

🕑 Added 2021-11-11 23:37:11 +0000 UTC
Jump Attack Patreon early release plus Poll results

Comments

Got the DMCO compatibility sorted will have a fix out this weekend for it

We could both be getting the same bug, I may have got it wrong when it happens, I've only see them frozen afterwards never seen it triggered, I'll have to see if I can repo it to fix it. when it does happen to an npc or you, I think you can just click them in the console and do "sae jumplandend" to get them out of it, not great but hopefully will stop you/followers from getting stuck

SSULL

Same here, I'm not sure how to fix it

Edgardo Morin Jr

Im using dristar's dodge mod and whenever I jump it uses the dodge animations instead and i cant perform any attacks midair. Could it be something on my end?

Infinity

Its not from blocking, just from a direct attack it causes it on both player and npc while in 3rd person but if i was to go into 1st person it doesnt happen to the player itself

Ohh, is that when you block and deflect a block attack? As I've noticed NPCs doing that on a heavily modded save not sure what the source of that is

Infinity

Not sure if it conflicts with other mods but when hit it cause the player to stop moving

Both left hand and duel wield will be supported, and first person, I just kinda forgot to do the left hand stuff for this release while I'm against locking movement for regular attacks, it really did feel weird when I tried it originally I think I can set up an option that people could toggle though I can't make any promises

Hopefully in the future will need some SKSE wizard to bang their heads against a wall REing how the player physics works, which isn't a thing people want to do lol

Impressive work and smart implementation. I just have a question and a suggestion: do you have plans to implement the left-hand attack animation or dual power attacks? Although, it would be easier to just use right-click only for dual attacks, like in "that From Software game" and Engarde (very underrated mod). Also, can you make an option to lock the landing movement with normal attacks like you did with the power attacks? I believe this could help to prevent the wierd landing animation bug ( but that's just a guess, cuz my knowledge about Behaviors is basic).

groob

you're trying to do SHIELD SURFING OMG!

Khenta

JBO works from what I tested so far. Edit: After some more testing with a fresh install, JBO causes landing animations to play when jumping.

I actually don't know about DMCO or JBO I haven't tested either yet, I don't know how Distar did DMCO but I doubt he would of replaced the vanilla jumping I'll have to look into it and sort a patch out for it, dodge mods are to essential to ignore compatibilities for, thanks for letting me know!

W-W

It's wonderful to see this idea finally realized. Is this mod have incompatibility with either DMCO or Jump behaviour overhaul? As I am doing DMCO dodge animation when jumping unsheathed.

Austio

This is so sick, I can't wait to see what it looks like when it's fully fleshed out. Especially once people start making jump attack anims. Good work, thank you!


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